GLASSBOY
Personal Project dedicated to my roommate Greg Smith.
On the 4th of July my roommate Greg was murdered by my other roommate. Ever since then I kept feeling guilty about the incident, believing I could have said or done something to prevented this. I kept blaming myself for what had happened. Creating this game helped me overcome those issues.
When first starting this game, I had one goal in mind and that was to "honor" Greg. I put a lot of hard work into this game and was able to finally move on.
Third Person puzzle game where you play as a Glassboy that's trying to escape the dungeon while finding his memories.
Game Engine: Unity
PROJECT OW
Fan made Hero Concepts from the video game Overwatch.
When Overwatch first came out, I fell in love with the game instantly. To a point where I kept a journal and wrote down hero concepts whenever I had an idea.
I decided to translate my ideas into Unity, so I can have a playable prototype of some of my hero concepts.
Game Engine: Unity
Personal Project so my roles were game designer, 3D artist, UI, and Programmer.
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A COMET COMETH
Personal project where I created a 2D puzzle mobile game.
Goal is to launch a comet and get it into a portal. However, you must tap your screen in order to make blocks tangible and intangible to allow the comet to bypass it or bounce off it.
Game Engine: Unity
My role was game designer, 2D artist, programmer, and UI
Currently available for Android only.