RESUME
Career History
TECHNICAL ARTIST
January 2021 - August 2022
As a technical artist, I helped design and develop core features for the main build of the game. I integrated art assets to O3DE and later to Unreal Engine. I also assisted in programming, while also creating tools and the workflow for the team.
TEACHER
September 2021 - August 2022
Taught students from elementary school to high school. I created and implemented innovate and engaging lesson plans and activities. The following classes taught were 3D Modeling in Tinkercad and Blender, Python, Roblox Studios, Scratch, and Unity.
Professional Skills
CODE
Python, C++. C#, Java, HTML, CSS, JavaScript, Lua, SQL, Visual Scripting
SOFTWARE
Unity, Unreal Engine, Roblox Studios, Blender, Visual Studios, MYSQL, Github
TEAM BUILDING
Social Empathy, Social Leadership, Goal Oriented, Interpersonal Communication
LANGUAGES
Spanish
Education
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UNIVERSITY OF CALIFONIA, IRVINE
Bachelor's Degree in Computer Game Science